Women's Jungle Challenge

Location: Jungle Challenge Course 

Free women only, all roll 2d23 for this event only.
 
A race through a Schendi jungle course that has been carefully cleared and made much safer, armed only with a basket of tospits (ammunition). Must go ten rounds through jungle obstacles to determine winners and those dropping out due to treacherous jungle conditions. Any competitor not reaching a 10 on either die in each round will face another challenge. Not reaching a 10 on either die in the second challenge means failure to finish the round, and you must be eliminated from the competition or treated by healers if necessary .
 
None of the jungle animals/creatures are "tame" of course. But they are small nondeadly creatures, and Askari will be available at each leg of the course to prevent serious injury of the competitor, though minor injury is still possible.
 
(Keep in mind no points awarded unless over 15 on either die, having a ten just allows you to remain in race without having to fight!)
 
Round 1
Runners!  You must run through the jungle along the slippery path with a family of jits loose in the area! (If you do not get a 10 on either die, it means the jits are chattering and throwing fruit at you, so you must chase them off with a tospit throw...a roll over 15 in that throw means you at least slow down the jits enough to finish. Less than a 15 roll means you cannot get past the jits and are out of the race.)
 
Round 2
You must grapple a vine ahead of you and successfully leap across a 3 ft tall gorge. If you fail, roll again to determine if you were too injured to finish the race (minor injuries, possibly sprained ankle or wrist).

Round 3 
You must now successfully traverse through this section across a rope bridge!!! Go fast but keep your footing! If you fail, roll again to determine if you caught hold of the side rope or fell to the jungle floor below (minor drop, probably no injuries but you cannot get back up fast enough to finish).
 
Round 4
Giani! You must make it through a small cave without having to fight off the giani with a tospit-throw! A failure in a first roll means the small cat is growling and blocking your path, and you must try to chase him off. Another failure means you cannot get past and are out.
 
Round 5
A cliff ahead!  You must rock climb down without falling into the waterfall pool. Again, if you fail, roll again to determine if you were too waterlogged to climb back up to go to the next challenge or if you must be helped by Askari and are eliminated.
 
Round 6
Past the half way marker! Beware of pit traps placed underfoot along the trail. Use your vines!! A failure sends you into a small pit. Roll again to determine if you are able to climb back out and finish the race or if you have to be helped out and are eliminated.
 
Round 7
You must pass through the ruins and get through a small opening by using a panga to cut away vegetation. If you fail, it means you were not strong enough to hack through the vines but can try again. Failure on the second roll means an Askari had to help you, so you are out of the competition.
 
Round 8
Almost back!  You must climb up a tree with many branches (handholds and footholds) to get up to a ledge so you can finish the race. A failure here allows another try. If you fail again, you cannot make it up to the ledge and will have to drop out and walk the long way around to get to the finish line.
 
Round 9
Flag ahead! You must jump while running to grab the flag, hanging high from a branch you must pass under. If you get the flag (roll over 15), you are awarded an additional 3 points! If you only roll 10-14, you get through the section but get no points. If you do not roll at least a 10, you sprained an ankle and cannot finish.

Round 10
The finish line! Beach seen ahead through the undergrowth! Get the flag to safety. Hurry! (Highest score, meaning fastest, gets an additional 2 points. Anybody who makes it to this point, finishes the challenge.
 
Winners first, second and third if there are any left standing will be determined by highest individual scores of all entries!  

(All scores will be added highest individual score assumed the fastest well skilled.)